ngl: Don't bother with uniform border nodes
authorMatthias Clasen <mclasen@redhat.com>
Sat, 13 Mar 2021 23:40:37 +0000 (18:40 -0500)
committerMatthias Clasen <mclasen@redhat.com>
Sun, 14 Mar 2021 20:49:31 +0000 (16:49 -0400)
commited3f0012b191a0dad7f56b122bc4dc550e57ac2b
tree623461f6e6fc6cc758555fdba6de3c650621ac78
parent51074ca5df991144f1f1490e200bddba3886c42d
ngl: Don't bother with uniform border nodes

Now that colors aren't uniforms anymore, we don't
win much by using the inset_shadow shader. The fragment
shaders of inset_shadow and border are identical. And
the regular border setup does nine-slicing.
gsk/ngl/gsknglrenderjob.c